Renewal/materials/models/weapons/arccw/ur_ak/magpul_pmag_30.vmt

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// ESCAPE FROM TARKOV TACTICAL REALISM WITH HARDCORE GAMEPLAY auto converter by darcu mal0 mode
"VertexLitGeneric"
{
"$basetexture" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_diff"
"$bumpmap" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_nrm"
"$phongexponenttexture" "models/weapons/arccw/ur_ak/mag_ak_magpul_pmag_30_ak_akm_gen_m3_762x39_30_lod0_gloss"
"$phong" "1"
"$phongboost" "10"
"$phongalbedotint" "1"
"$phongfresnelranges" "[00.22 0.856 20]"
"$envmap" "env_cubemap"
"$envmaptint" "[0.03 0.03 0.03]"
"$envmapfresnel" "0.1"
"$normalmapalphaenvmapmask" "0"
"$basemapalphaenvmapmask" "1"
"$color2" "[0.85 0.85 0.85]"
}