Renewal/lua/arccw/shared/attachments/ur_mp5_caliber_10auto.lua

81 lines
2.8 KiB
Lua

att.PrintName = "MP5/10 10mm Auto Conversion"
att.AbbrevName = "10mm Auto Receiver"
if !GetConVar("arccw_truenames"):GetBool() then
att.PrintName = "PK5/10 10mm Auto Conversion"
end
att.SortOrder = 80
att.Icon = Material("entities/att/uc_bullets/10.png", "smooth mips")
att.Description = "The FBI's preferred caliber of choice.\nSignificantly more powerful, but with reliability issues, and weapon handling suffers."
att.Desc_Pros = {
}
att.Desc_Cons = {
"uc.jam"
}
att.Desc_Neutrals = {
}
att.Slot = "ur_mp5_caliber"
att.AutoStats = true
att.Override_Trivia_Calibre = "10mm Auto"
att.Mult_Damage = 1.15
att.Mult_DamageMin = 1.15
att.Mult_Recoil = 1.25
att.Mult_RecoilSide = 1.25
att.Mult_ReloadTime = 1.15
--att.Mult_ClipSize = 0.9
att.Override_ShellScale = 1.1
att.Override_Malfunction = true
att.Mult_MalfunctionMean = 0.4
att.Mult_MalfunctionVariance = 1.5
local path = ")weapons/arccw_ur/1911/"
local path1 = ")weapons/arccw_ur/mp5/"
local fire10 = {path .. "fire-10-01.ogg",path .. "fire-10-02.ogg",path .. "fire-10-03.ogg",path .. "fire-10-04.ogg",path .. "fire-10-05.ogg",path .. "fire-10-06.ogg"}
local fire10sup = {path1 .. "fire-40-sup-01.ogg",path1 .. "fire-40-sup-02.ogg",path1 .. "fire-40-sup-03.ogg",path1 .. "fire-40-sup-04.ogg",path1 .. "fire-40-sup-05.ogg",path1 .. "fire-40-sup-06.ogg"}
att.Hook_GetShootSound = function(wep, sound)
if wep:GetBuff_Override("Silencer") then
return fire10sup
else
return fire10
end
end
local tail = ")/arccw_uc/common/10x25/"
local fire10dist = {tail .. "fire-dist-10x25-pistol-ext-01.ogg", tail .. "fire-dist-10x25-pistol-ext-02.ogg", tail .. "fire-dist-10x25-pistol-ext-03.ogg", tail .. "fire-dist-10x25-pistol-ext-04.ogg", tail .. "fire-dist-10x25-pistol-ext-05.ogg", tail .. "fire-dist-10x25-pistol-ext-06.ogg"}
local common = ")/arccw_uc/common/"
att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
if wep:GetBuff_Override("Silencer") then
-- fallback to script
else
return fire10dist
end
end
local fire10distint = {common .. "fire-dist-int-pistol-heavy-01.ogg", common .. "fire-dist-int-pistol-heavy-02.ogg", common .. "fire-dist-int-pistol-heavy-03.ogg", common .. "fire-dist-int-pistol-heavy-04.ogg", common .. "fire-dist-int-pistol-heavy-05.ogg", common .. "fire-dist-int-pistol-heavy-06.ogg"}
att.Hook_GetDistantShootSoundIndoors = function(wep, distancesound)
if wep:GetBuff_Override("Silencer") then
-- fallback to script
else
return fire10distint
end
end
-- att.Hook_GetDistantShootSound = function(wep, distancesound)
-- if distancesound == wep.DistantShootSound then
-- return "weapons/arccw_ud/glock/fire_dist_10.ogg" end
-- end
att.GivesFlags = {"ur_mp5_cal_10mm"}
--att.ExcludeFlags = {"barrel_sd"}
att.ActivateElements = {"ur_mp5_mag_waffle"}